Born in Israel, Gil studied Industrial Design at the Vital center of design in Tel Aviv. Finding passion in storytelling and visual development for animated films, Gil moved to Vancouver, where the worked as a vis-dev artist and production designer developing IPs for Rainmaker Entertainment, IDT Entertainment, The Weinstein Company, Blue Yonder Films, Tony Hawk and Mattel. Currently, Gil was recently working at Electronic Arts Montreal as an Art Director on various AAA next gen titles. And is currently the Head of Visual Development at Bron Studios in Vancouver BC.
More of his work can be viewed at www.rimmergil.com